Results

Explore the research outcomes

Case studies

MUSE

Virtual Paths: measuring and enhancing museum experiences 

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V.I.S.T.A.

Visual Impact, Session recording, Territory & Archaeology

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MUSE

Virtual Paths: measuring and enhancing museum experiences 

The project aimed to develop a methodology for the analysis, validation, and enhancement of cultural heritage communication strategies, with a specific focus on digital museum experiences.
The case study concerned the digital replica of two rooms from the Palazzo Barberini museum, and the VR visit experience involved tracking 3D positional attributes and the orientation of the HMD.

V.I.S.T.A.

Visual Impact, Session recording, Territory & Archaeology

The project was linked to the Appia Antica 39 excavation, which originated from community activism against decades of illegal occupation of the area within Caffarella Park. V.I.S.T.A. aimed to investigate whether, and how, the activities carried out with local citizens at the excavation site impacted perceptions of the ancient landscape.  

Publications

2024

A New Generation of Collaborative Immersive Analytics on the Web: Open-Source Services to Capture, Process and Inspect Users’ Sessions in 3D Environments

2025

MUSE: Verso un Digital Twin per la fruizione museale

2025

Procezo: Data PRocessing Services for 3D Analytics.

2025

From Èkphrasis to Immersive VR Experience in Italo Calvino’s “Il barone rampante”

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